Baseline: classic three-tree, 51-point structure. Forever talents read from the beta client, build 1.60.1.70450 plus server hotfixes through October 23. Fan-made, unaffiliated with Blizzard Entertainment.
What's new in WoW Forever
World of Warcraft: Forever is Blizzard's third version of WoW, next to the modern game and Classic. It goes back to the vanilla era and adds three new zones, more than 1,000 quests, nine dungeons, two raids and a new race, the Skyborne. Blizzard announced it at BlizzCon 2026; the beta ran from September 17 to October 23 and the game launches November 4, 2026.
Talents keep the Classic frame of three trees per class and 51 points from level 10 to 60. The talents inside those trees changed far more than the frame did. Compared with the Classic Era client, the Forever trees in the calculator show:
Talents in the beta
465
432 in Classic Era
New talents
115
not in the class's Classic trees
Classic talents gone
41
39 more live on under another name, 28 are baseline now
New 31-point talents
14 of 27
trees with a different capstone
Talent changes by class: Forever beta client vs Classic Era
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 344. You may only have one Light's Vigil active per party. level 60 reference
Twist of Light
Twist of Light
Retribution · tier 7 · max rank 1
★ New in Forever
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
—
Blessing of Kings
Blessing of Kings
Trainer ability · level 20
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hrs. Players may only have one Blessing on them per Paladin at any one time.
Consecration
Consecration
Trainer ability · level 20
Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 5: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Wyvern Sting, Killer Instinct, Improved Feign Death → Resourcefulness
Resourcefulness
Survival · tier 5 · max rank 2
Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Rank 2: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Aimed Shot
Aimed Shot
Trainer ability · level 20
An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 sec; 2 points: 12 sec; 3 points: 15 sec; 4 points: 18 sec; 5 points: 21 sec.
Thousand Cuts
Thousand Cuts
Subtlety · tier 7 · max rank 1
★ New in Forever
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. level 60 reference
Unbreakable Will → Silent Resolve
Silent Resolve
Discipline · tier 2 · max rank 3
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Rank 3: Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Divine Spirit
Divine Spirit
Trainer ability · level 30
Holy power infuses the target, increasing their Spirit by 17 for 1 hrs.
Lightwell
Lightwell
Trainer ability · level 40
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. level 60 reference
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. level 60 reference
Demonic Pact
Demonic Pact
Demonology · tier 7 · max rank 1
★ New in Forever
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Incinerate
Incinerate
Destruction · tier 7 · max rank 1
★ New in Forever
Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. level 60 reference
Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Wild Growth
Wild Growth
Restoration · tier 7 · max rank 1
★ New in Forever
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. level 60 reference
Primal Fury → Blood Frenzy
Blood Frenzy
Feral Combat · tier 4 · max rank 2
Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
Rank 2: Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
Rank 5: Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Nature's Grasp
Nature's Grasp
Trainer ability · level 10
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 1). Castable while shapeshifted. Lasts 45 sec.
Omen of Clarity
Omen of Clarity
Trainer ability · level 20
Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources.
New and Removed leave out what Blizzard’s class deep dives call a rename, a rework or a baseline ability: a renamed or reworked talent is a Classic talent under another name, and a merged talent takes in several Classic ones. A trainer ability is taught at the trainer instead of taken as a talent.
All 115 new WoW Forever talents, by class
Every talent the Forever trees add over Classic, by tree. Hover or tap an icon for what it does at rank 1 and at its top rank, as the calculator shows it.
Warrior 10 new
Arms 2
Spearing Strike
Spearing Strike
Arms · tier 4 · max rank 1
★ New in Forever
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Bloodthrill
Bloodthrill
Arms · tier 5 · max rank 5
★ New in Forever
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.
Rank 5: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
Fury 4
Lingering Rage
Lingering Rage
Fury · tier 2 · max rank 5
★ New in Forever
Increases the time before your Rage begins to decay after leaving combat by 2 sec.
Rank 5: Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Furious Precision
Furious Precision
Fury · tier 3 · max rank 3
★ New in Forever
Increases your chance to hit with off-hand attacks by 4%.
Rank 3: Increases your chance to hit with off-hand attacks by 10%.
Raging Blows
Raging Blows
Fury · tier 4 · max rank 1
★ New in Forever
Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
Gore Drinker
Gore Drinker
Fury · tier 6 · max rank 2
★ New in Forever
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
Rank 2: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
Protection 4
Master of Defense
Master of Defense
Protection · tier 3 · max rank 2
★ New in Forever
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Rank 2: Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Vanguard
Vanguard
Protection · tier 4 · max rank 1
★ New in Forever
Your Charge ability is now usable while in Defensive Stance.
Focused Rage
Focused Rage
Protection · tier 5 · max rank 3
★ New in Forever
Reduces the Rage cost of your offensive abilities by 1.
Rank 3: Reduces the Rage cost of your offensive abilities by 3.
Bastion
Bastion
Protection · tier 6 · max rank 5
★ New in Forever
Increases all damage you deal by 2% while a shield is equipped.
Rank 5: Increases all damage you deal by 10% while a shield is equipped.
Paladin 18 new
Holy 7
Voice of Truth
Voice of Truth
Holy · tier 3 · max rank 1
★ New in Forever
Grants you immunity to Silence and Interrupt effects for 6 sec.
Reverence
Reverence
Holy · tier 3 · max rank 3
★ New in Forever
Allows 10% of your Mana regeneration to continue while casting.
Rank 3: Allows 30% of your Mana regeneration to continue while casting.
Purifying Power
Purifying Power
Holy · tier 3 · max rank 2
★ New in Forever
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Rank 2: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of Light
Infusion of Light
Holy · tier 4 · max rank 2
★ New in Forever
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Rank 2: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
Divine Precision
Divine Precision
Holy · tier 5 · max rank 3
★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Rank 3: Improves your chance to hit with Holy spells by 18%.
Consecrated Ground
Consecrated Ground
Holy · tier 5 · max rank 2
★ New in Forever
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Rank 2: Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Light's Vigil
Light's Vigil
Holy · tier 7 · max rank 1
★ New in Forever
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 344. You may only have one Light's Vigil active per party. level 60 reference
Protection 5
Improved Seal of Fury
Improved Seal of Fury
Protection · tier 3 · max rank 1
★ New in Forever
When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%. level 60 reference
Sacred Duty
Sacred Duty
Protection · tier 3 · max rank 2
★ New in Forever
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Rank 2: Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift Judgement
Swift Judgement
Protection · tier 4 · max rank 1
★ New in Forever
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Templar's Bulwark
Templar's Bulwark
Protection · tier 5 · max rank 1
★ New in Forever
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Iron Creed
Iron Creed
Protection · tier 6 · max rank 5
★ New in Forever
Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Rank 5: Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Retribution 6
Holy Conduit
Holy Conduit
Retribution · tier 2 · max rank 2
★ New in Forever
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Rank 2: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Sanctified Judgement
Sanctified Judgement
Retribution · tier 3 · max rank 3
★ New in Forever
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Rank 3: Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Sacred Arbiter
Sacred Arbiter
Retribution · tier 4 · max rank 1
★ New in Forever
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Champion of the Light
Champion of the Light
Retribution · tier 6 · max rank 3
★ New in Forever
Increases your spell damage by up to 20% of your Intellect.
Rank 3: Increases your spell damage by up to 60% of your Intellect.
Instrument of Law
Instrument of Law
Retribution · tier 6 · max rank 2
★ New in Forever
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Rank 2: Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of Light
Twist of Light
Retribution · tier 7 · max rank 1
★ New in Forever
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Hunter 12 new
Beast Mastery 2
Focused Fire
Focused Fire
Beast Mastery · tier 2 · max rank 2
★ New in Forever
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
Summon Hawk
Summon Hawk
Beast Mastery · tier 4 · max rank 1
★ New in Forever
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. level 60 reference
Marksmanship 5
Careful Aim
Careful Aim
Marksmanship · tier 2 · max rank 5
★ New in Forever
Increases your Attack Power by 20% of your Intellect.
Rank 5: Increases your Attack Power by 100% of your Intellect.
Rapid Killing
Rapid Killing
Marksmanship · tier 3 · max rank 2
★ New in Forever
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Lone Wolf
Lone Wolf
Marksmanship · tier 3 · max rank 1
★ New in Forever
You deal 20% increased damage with all attacks while you do not have an active pet.
Rapid Recuperation
Rapid Recuperation
Marksmanship · tier 5 · max rank 2
★ New in Forever
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Rank 2: Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Sniper Shot
Sniper Shot
Marksmanship · tier 7 · max rank 1
★ New in Forever
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Survival 5
Predator's Edge
Predator's Edge
Survival · tier 4 · max rank 5
★ New in Forever
Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 5: Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Expose Prey
Expose Prey
Survival · tier 5 · max rank 2
★ New in Forever
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Rank 2: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline
Survivalist's Discipline
Survival · tier 5 · max rank 2
★ New in Forever
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2: Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick
Strider Kick
Survival · tier 5 · max rank 1
★ New in Forever
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Lacerating Strikes
Lacerating Strikes
Survival · tier 7 · max rank 1
★ New in Forever
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Rogue 7 new
Assassination 2
Mutilate
Mutilate
Assassination · tier 5 · max rank 1
★ New in Forever
Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Venom
Venom
Assassination · tier 7 · max rank 1
★ New in Forever
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 sec; 2 points: 12 sec; 3 points: 15 sec; 4 points: 18 sec; 5 points: 21 sec.
Combat 1
Flawless Execution
Flawless Execution
Combat · tier 4 · max rank 1
★ New in Forever
Reduces the Energy cost of your Eviscerate ability by 10.
Subtlety 4
Improved Distract
Improved Distract
Subtlety · tier 3 · max rank 2
★ New in Forever
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Rank 2: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
Quietus
Quietus
Subtlety · tier 6 · max rank 5
★ New in Forever
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Rank 5: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
Cutthroat
Cutthroat
Subtlety · tier 6 · max rank 5
★ New in Forever
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
Rank 5: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Thousand Cuts
Thousand Cuts
Subtlety · tier 7 · max rank 1
★ New in Forever
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Priest 14 new
Discipline 7
Power in Light
Power in Light
Discipline · tier 1 · max rank 5
★ New in Forever
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Rank 5: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Twin Disciplines
Twin Disciplines
Discipline · tier 1 · max rank 5
★ New in Forever
Increases the damage and healing of your instant cast spells by 1%.
Rank 5: Increases the damage and healing of your instant cast spells by 5%.
Holy Precision
Holy Precision
Discipline · tier 2 · max rank 3
★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Rank 3: Improves your chance to hit with Holy spells by 18%.
Soul Warding
Soul Warding
Discipline · tier 4 · max rank 1
★ New in Forever
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Penance
Penance
Discipline · tier 5 · max rank 1
★ New in Forever
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
Renewed Hope
Renewed Hope
Discipline · tier 5 · max rank 5
★ New in Forever
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Rank 5: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine Aegis
Divine Aegis
Discipline · tier 6 · max rank 3
★ New in Forever
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec. level 60 reference
Rank 3: Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec. level 60 reference
Holy 3
Binding Heal
Binding Heal
Holy · tier 4 · max rank 1
★ New in Forever
Heals a friendly target and the caster for 235 to 286. Low threat. level 60 reference
Litany of Light
Litany of Light
Holy · tier 5 · max rank 2
★ New in Forever
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Rank 2: When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Prayer of Mending
Prayer of Mending
Holy · tier 7 · max rank 1
★ New in Forever
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. level 60 reference
Shadow Magic 4
Improved Mind Flay
Improved Mind Flay
Shadow Magic · tier 3 · max rank 2
★ New in Forever
Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.
Rank 2: Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Dark Inspiration
Dark Inspiration
Shadow Magic · tier 4 · max rank 5
★ New in Forever
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.
Rank 5: Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Devouring Contagion
Devouring Contagion
Shadow Magic · tier 5 · max rank 2
★ New in Forever
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.
Rank 2: Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Early Demise
Early Demise
Shadow Magic · tier 6 · max rank 2
★ New in Forever
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Rank 2: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Shaman 13 new
Elemental Combat 4
Earthbound
Earthbound
Elemental Combat · tier 4 · max rank 1
★ New in Forever
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental Reach
Elemental Reach
Elemental Combat · tier 5 · max rank 2
★ New in Forever
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.
Rank 2: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.
Lava Burst
Lava Burst
Elemental Combat · tier 5 · max rank 1
★ New in Forever
You hurl molten lava at the target, dealing 113 to 146 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. level 60 reference
Lightning Overload
Lightning Overload
Elemental Combat · tier 5 · max rank 3
★ New in Forever
Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Rank 3: Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Enhancement 6
Mental Dexterity
Mental Dexterity
Enhancement · tier 2 · max rank 3
★ New in Forever
Increases your Attack Power by an amount equal to 33% of your Intellect.
Rank 3: Increases your Attack Power by an amount equal to 100% of your Intellect.
Shamanistic Focus
Shamanistic Focus
Enhancement · tier 3 · max rank 1
★ New in Forever
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Mental Quickness
Mental Quickness
Enhancement · tier 5 · max rank 2
★ New in Forever
Increases your spell damage and healing by up to 15% of your Intellect.
Rank 2: Increases your spell damage and healing by up to 30% of your Intellect.
Improved Stormstrike
Improved Stormstrike
Enhancement · tier 5 · max rank 2
★ New in Forever
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
Rank 2: When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Maelstrom Weapon
Maelstrom Weapon
Enhancement · tier 6 · max rank 5
★ New in Forever
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Rank 5: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer
Rage of the Farseer
Enhancement · tier 7 · max rank 1
★ New in Forever
Increases your attack speed by 30% for 25 sec.
Restoration 3
Mindfulness
Mindfulness
Restoration · tier 2 · max rank 3
★ New in Forever
Allows 17% of your Mana regeneration to continue while casting.
Rank 3: Allows 50% of your Mana regeneration to continue while casting.
Water Shield
Water Shield
Restoration · tier 3 · max rank 1
★ New in Forever
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Riptide
Riptide
Restoration · tier 7 · max rank 1
★ New in Forever
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. level 60 reference
Mage 7 new
Arcane 4
Missile Barrage
Missile Barrage
Arcane · tier 1 · max rank 2
★ New in Forever
Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Rank 2: Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Arcane Geometry
Arcane Geometry
Arcane · tier 3 · max rank 2
★ New in Forever
Increases the range of your Arcane spells by 3 yards.
Rank 2: Increases the range of your Arcane spells by 6 yards.
Arcane Blast
Arcane Blast
Arcane · tier 3 · max rank 1
★ New in Forever
Blasts the target with energy, dealing 33 to 39 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application. level 60 reference
Arcane Wrath
Arcane Wrath
Arcane · tier 4 · max rank 1
★ New in Forever
Launches a projectile of pure Arcane energy at the enemy target, causing 121 to 147 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. level 60 reference
Fire 1
Heating Up
Heating Up
Fire · tier 4 · max rank 1
★ New in Forever
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
Frost 2
Ice Lance
Ice Lance
Frost · tier 3 · max rank 1
★ New in Forever
Deals 28 to 33 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets. level 60 reference
Fingers of Frost
Fingers of Frost
Frost · tier 5 · max rank 2
★ New in Forever
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Rank 2: Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Warlock 18 new
Affliction 5
Improved Drains
Improved Drains
Affliction · tier 2 · max rank 3
★ New in Forever
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Rank 3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Pandemic
Pandemic
Affliction · tier 3 · max rank 3
★ New in Forever
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Rank 3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
Malevolence
Malevolence
Affliction · tier 4 · max rank 5
★ New in Forever
Increases the critical effect chance of your Shadow spells by 1%.
Rank 5: Increases the critical effect chance of your Shadow spells by 5%.
Soul Siphon
Soul Siphon
Affliction · tier 5 · max rank 3
★ New in Forever
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Rank 3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Wrack
Wrack
Affliction · tier 7 · max rank 1
★ New in Forever
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. level 60 reference
Demonology 8
Demonic Aegis
Demonic Aegis
Demonology · tier 2 · max rank 2
★ New in Forever
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Rank 2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
Fel Vitality
Fel Vitality
Demonology · tier 2 · max rank 3
★ New in Forever
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Rank 3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Demonic Energies
Demonic Energies
Demonology · tier 2 · max rank 2
★ New in Forever
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Rank 2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
Decimation
Decimation
Demonology · tier 4 · max rank 2
★ New in Forever
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Rank 2: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Demonic Brand
Demonic Brand
Demonology · tier 4 · max rank 3
★ New in Forever
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. level 60 reference
Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. level 60 reference
Improved Felhunter
Improved Felhunter
Demonology · tier 5 · max rank 3
★ New in Forever
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Rank 3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
Demonic Knowledge
Demonic Knowledge
Demonology · tier 5 · max rank 3
★ New in Forever
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
Rank 3: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Demonic Pact
Demonic Pact
Demonology · tier 7 · max rank 1
★ New in Forever
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Destruction 5
Molten Skin
Molten Skin
Destruction · tier 2 · max rank 5
★ New in Forever
Reduces all damage taken by 2%.
Rank 5: Reduces all damage taken by 10%.
Bane of Havoc
Bane of Havoc
Destruction · tier 5 · max rank 1
★ New in Forever
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Fire and Brimstone
Fire and Brimstone
Destruction · tier 5 · max rank 3
★ New in Forever
Increases the critical strike chance of your Conflagrate spell by 8%.
Rank 3: Increases the critical strike chance of your Conflagrate spell by 25%.
Shadow and Flame
Shadow and Flame
Destruction · tier 6 · max rank 5
★ New in Forever
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
Rank 5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Incinerate
Incinerate
Destruction · tier 7 · max rank 1
★ New in Forever
Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. level 60 reference
Druid 16 new
Balance 5
Genesis
Genesis
Balance · tier 1 · max rank 5
★ New in Forever
Increases the periodic damage and healing done by your spells and abilities by 1%.
Rank 5: Increases the periodic damage and healing done by your spells and abilities by 5%.
Nature's Majesty
Nature's Majesty
Balance · tier 2 · max rank 2
★ New in Forever
Increases your critical strike chance with spells and melee attacks by 2%.
Rank 2: Increases your critical strike chance with spells and melee attacks by 4%.
Nature's Splendor
Nature's Splendor
Balance · tier 3 · max rank 1
★ New in Forever
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Overgrowth
Overgrowth
Balance · tier 5 · max rank 2
★ New in Forever
Increases the maximum number of targets you may have affected by Entangling Roots by 1.
Rank 2: Increases the maximum number of targets you may have affected by Entangling Roots by 2.
Eclipse
Eclipse
Balance · tier 5 · max rank 3
★ New in Forever
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
Rank 3: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.
Feral Combat 8
Feral Swiftness
Feral Swiftness
Feral Combat · tier 2 · max rank 2
★ New in Forever
Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
Rank 2: Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Shifting Power
Shifting Power
Feral Combat · tier 4 · max rank 1
★ New in Forever
No text for this rank in the beta client.
Primal Bite
Primal Bite
Feral Combat · tier 4 · max rank 1
★ New in Forever
Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
Improved Shifting Power
Improved Shifting Power
Feral Combat · tier 5 · max rank 2
★ New in Forever
Reduces the cooldown of your Shifting Power spell by 4 sec.
Rank 2: Reduces the cooldown of your Shifting Power spell by 8 sec.
Natural Instinct
Natural Instinct
Feral Combat · tier 5 · max rank 2
★ New in Forever
Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
Rank 2: Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Natural Reaction
Natural Reaction
Feral Combat · tier 6 · max rank 5
★ New in Forever
Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Rank 5: Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Rend and Tear
Rend and Tear
Feral Combat · tier 6 · max rank 5
★ New in Forever
Increases damage done by your melee abilities on Bleeding targets by 2%.
Rank 5: Increases damage done by your melee abilities on Bleeding targets by 10%.
Berserk
Berserk
Feral Combat · tier 7 · max rank 1
★ New in Forever
Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Restoration 3
Gift of the Earthmother
Gift of the Earthmother
Restoration · tier 3 · max rank 1
★ New in Forever
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Living Spirit
Living Spirit
Restoration · tier 5 · max rank 3
★ New in Forever
Increases your Spirit by 5%.
Rank 3: Increases your Spirit by 15%.
Wild Growth
Wild Growth
Restoration · tier 7 · max rank 1
★ New in Forever
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. level 60 reference
Community builds to start from
One build per class that players posted for the beta, credited and checked against the beta trees. Load one in the calculator, or open the class talent calculator for all of them.
Arms
Arms 21level 30
All 21 points in Arms, down to Sweeping Strikes: your next five melee attacks also hit a second enemy. On the way, Improved Rend and Deep Wounds for bleeds, Improved Overpower and Impale for crits, and Anger Management for a steady trickle of Rage. Five points of Improved Tactical Mastery, the renamed Tactical Mastery, keep 15 more Rage through a stance change, and Spearing Strike, new in Forever, is an attack that hits Giants, Dragonkin and mounted targets much harder. The last point starts Two-Handed Weapon Specialization.
Built around (★ new in Forever):
★ Spearing Strike
Spearing Strike
Arms · tier 4 · max rank 1
★ New in Forever
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
1/1
Sweeping Strikes
Sweeping Strikes
Arms · tier 5 · max rank 1
Your next 5 melee attacks strike an additional nearby opponent.
All 21 points in Holy, down to Holy Shock. Divine Intellect, Healing Light and Improved Seals are the level 20 build’s points; on top come Illumination, which gives back half a heal’s base Mana cost when it crits, and two talents new in Forever: Reverence keeps 30% of your Mana regeneration going while you cast, and Voice of Truth is six seconds of immunity to silences and interrupts.
Built around (★ new in Forever):
★ Voice of Truth
Voice of Truth
Holy · tier 3 · max rank 1
★ New in Forever
Grants you immunity to Silence and Interrupt effects for 6 sec.
1/1
★ Reverence
Reverence
Holy · tier 3 · max rank 3
★ New in Forever
Allows 10% of your Mana regeneration to continue while casting.
Rank 3: Allows 30% of your Mana regeneration to continue while casting.
3/3
Holy Shock
Holy Shock
Holy · tier 5 · max rank 1
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally. level 60 reference
All 21 points in Beast Mastery. Deadly Aspects for the ranged attack speed proc, then the pet: Unleashed Fury for 15% more damage from pets and hawks, three points of Ferocity for their crit, Focused Fire, Bestial Swiftness, and Intimidation for a stun. Summon Hawk, new in Forever, sends a hawk at your target for 18 seconds and shares its cooldown with Arcane Shot. Improved Revive Pet and a point of Pathfinding fill the rest.
Built around (★ new in Forever):
★ Focused Fire
Focused Fire
Beast Mastery · tier 2 · max rank 2
★ New in Forever
Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
2/2
★ Summon Hawk
Summon Hawk
Beast Mastery · tier 4 · max rank 1
★ New in Forever
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. level 60 reference
1/1
Intimidation
Intimidation
Beast Mastery · tier 5 · max rank 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
All 21 points in Assassination, down to Mutilate, new in Forever: a strike with both weapons that awards two combo points and hits Poisoned targets 20% harder. Malice for crit, Ruthlessness and Relentless Strikes for combo points and Energy back from finishers, Improved Slice and Dice, Murder, four points of Improved Poisons, and Cold Blood for a sure crit. One point starts Lethality.
Built around (★ new in Forever):
★ Mutilate
Mutilate
Assassination · tier 5 · max rank 1
★ New in Forever
Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
All 21 points in Discipline, down to Penance, new in Forever: three quick hits that heal an ally or damage an enemy. Power in Light, also new, makes Smite and Penance hit 10% harder on targets under your Holy Fire or Shadow Word: Pain. Improved Power Word: Shield makes Power Word: Shield absorb 20% more, Meditation keeps half your Mana regeneration while casting, Mental Strength adds 10% Intellect, and Inner Focus makes one spell free. Wand Specialization and a point of Holy Precision fill the rest.
Built around (★ new in Forever):
★ Power in Light
Power in Light
Discipline · tier 1 · max rank 5
★ New in Forever
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Rank 5: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
5/5
★ Holy Precision
Holy Precision
Discipline · tier 2 · max rank 3
★ New in Forever
Improves your chance to hit with Holy spells by 6%.
Rank 3: Improves your chance to hit with Holy spells by 18%.
1/3
★ Penance
Penance
Discipline · tier 5 · max rank 1
★ New in Forever
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec. level 60 reference
Ten points in Elemental and eleven in Restoration. The Restoration points are the level 20 build’s: Improved Healing Wave, Mindfulness to keep half your Mana regeneration while casting, Tidal Focus and Water Shield. The ten new ones are Concussion for Lightning Bolt, Chain Lightning and Earth Shock damage, Call of Flame for Flame Shock and Fire Totems, and two points of Convection for cheaper spells.
Built around (★ new in Forever):
Call of Flame
Call of Flame
Elemental Combat · tier 2 · max rank 3
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.
Rank 3: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
3/3
★ Mindfulness
Mindfulness
Restoration · tier 2 · max rank 3
★ New in Forever
Allows 17% of your Mana regeneration to continue while casting.
Rank 3: Allows 50% of your Mana regeneration to continue while casting.
3/3
★ Water Shield
Water Shield
Restoration · tier 3 · max rank 1
★ New in Forever
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
All 21 points in Arcane, down to Presence of Mind. Arcane Focus for hit, Arcane Concentration for Clearcasting and Arcane Subtlety for less threat, then Arcane Blast, new in Forever, with two more talents: Arcane Impact, the renamed Improved Arcane Explosion, adds 6% Arcane crit, and Missile Barrage, also new, gives Arcane Blast a chance to make your next Arcane Missiles free and twice as fast. Arcane Meditation keeps half your Mana regeneration while casting.
Built around (★ new in Forever):
★ Missile Barrage
Missile Barrage
Arcane · tier 1 · max rank 2
★ New in Forever
Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Rank 2: Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
1/2
★ Arcane Blast
Arcane Blast
Arcane · tier 3 · max rank 1
★ New in Forever
Blasts the target with energy, dealing 33 to 39 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application. level 60 reference
1/1
Presence of Mind
Presence of Mind
Arcane · tier 5 · max rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Three points in Affliction (Improved Corruption and Improved Life Tap) and 18 in Demonology. Unholy Power adds 10% to your demon’s damage, three points of Demonic Embrace add Stamina, and Improved Sayaad and Master Summoner serve the Succubus or Incubus and quicker, cheaper summons. Two talents are new in Forever: Demonic Energies heals your demon with your spell damage and shares the Mana of Life Tap with it, and Demonic Brand makes Searing Pain brand the target, so your demon’s next attacks on it deal extra damage and high threat.
Built around (★ new in Forever):
Improved Life Tap
Improved Life Tap
Affliction · tier 1 · max rank 2
Increases the amount of Mana awarded by your Life Tap spell by 10%.
Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.
1/2
Improved Corruption
Improved Corruption
Affliction · tier 1 · max rank 5
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Rank 5: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
2/5
★ Demonic Energies
Demonic Energies
Demonology · tier 2 · max rank 2
★ New in Forever
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Rank 2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
2/2
★ Demonic Brand
Demonic Brand
Demonology · tier 4 · max rank 3
★ New in Forever
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. level 60 reference
Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat. level 60 reference
All 21 points in Balance, down to a first point of Eclipse, new in Forever: Wrath shortens your next two Starfire casts. Improved Wrath and Improved Starfire for faster casts, Moonglow for cheaper damage spells, Nature's Majesty, also new, for crit, Nature's Reach for range and hit, and Improved Entangling Roots.
Built around (★ new in Forever):
★ Nature's Majesty
Nature's Majesty
Balance · tier 2 · max rank 2
★ New in Forever
Increases your critical strike chance with spells and melee attacks by 2%.
Rank 2: Increases your critical strike chance with spells and melee attacks by 4%.
2/2
★ Eclipse
Eclipse
Balance · tier 5 · max rank 3
★ New in Forever
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
Rank 3: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.
★New in Forever. The talent isn't in this class's Classic Era trees.
◆Changed from Classic. Same talent, but it moved to another spot or its max rank changed.
Green border. You can put a point in it, or already have; the number in the corner is its rank.
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Grey icon. Locked until its row opens or the talent it needs is maxed.
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↓Arrow. The talent it starts from has to be maxed first.
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Copy Build Link gives you a short URL like /#warrior1-AAABBC with your pick order and level cap. Nothing is stored on a server.
How the Forever talent data is checked and kept current
Every talent, rank and tooltip in the calculator is read from the World of Warcraft: Forever beta client, build 1.60.1.70450 plus server hotfixes through October 23, and compared with the Classic Era client, build 1.15.9.69722, to mark what is new or changed. It all runs in your browser, with no account and no uploads. Where the talent data comes from
More WoW Forever guides
The rest of the site: a guide for every class and race, each new dungeon, raid and zone, professions, what the beta client holds, and the launch details.
What changes for every class in WoW Forever: 115 new talents, 14 new 31-point talents, raid buffs made baseline, merged hit and crit, and each class’s headline changes.
Every WoW Forever race compared with Classic: reworked racials, removed resistances, the Skyborne race and all 56 race/class combos, including Undead Paladins.
All 9 new WoW Forever dungeons in level order, from Hall of Thanes (13–18) to Shaper’s Terrace (58–60), with the new zones: where they are and who they're for.
WoW Forever raids open Dec 9: the 10-player Barrow Deeps, 20-player Hyjal Summit and 40-player Onyxia’s Lair. Tier sets, bosses, loot and the 2027 raid roadmap.
The four new WoW Forever zones: Zephras Isle, the Riverglades, Shen’dralas and Mount Hyjal. Their stories, levels, factions, dungeons and raids, plus the new ship routes.
WoW Forever professions keep the Classic system and add 600+ recipes: what changes, food that gives experience, a free gathering profession, the profession window and Legacy points.
What the WoW Forever beta client adds over Classic Era, counted from its own tables: 4,832 new items, 5,166 new spells, new honor sets and set bonuses, with how we count.
WoW Classic Forever news, one topic per article: what Blizzard and the beta have shown, what it means for you, what is still unknown, and every source with its date. Plus a weekly recap.
51, the same as Classic. The first point comes at level 10, then one per level up to 60.
When does the WoW Forever beta start?
Blizzard has the beta starting September 17, 2026 (level cap 20 at first, then 30) and launch on November 4, 2026. The talents here are read from the Forever beta client, build 1.60.1.70450, and rebuilt when a new beta build changes them.
Are these the final Forever talents?
Probably not all of them. They come from the Forever beta client, and Blizzard can still change talents in later beta builds and before launch, so treat builds made here as early planning.
How different are Forever talents from Classic?
The three trees and 51 points carry over. Inside them, 115 of the 465 talents are new and 14 of the 27 trees have a new 31-point talent. Tooltips mark every talent that is new in Forever or changed from Classic.
Do share links expire?
No. The link holds your class, pick order and level cap in a short code, and nothing is stored on a server. When the talent trees change, an older link still opens: points in talents the trees no longer have are dropped, and the calculator tells you.
Does replay change my build?
Never. Replay only shows the first N points in order; the build itself is untouched. Clicking any talent or "Full build" leaves replay.
Why do some tooltips have a note after the text?
The note says where that rank's text comes from when it isn't simply the game data. Numbers that depend on your character are shown for a level 60 reference character, and a rank the client can't fill in keeps its text from the BlizzCon demo. The talent data section explains how the data is checked.
Is this an official Blizzard tool?
No. It's a fan-made calculator, not affiliated with or endorsed by Blizzard Entertainment.